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1. Insurance on implants - in Player Features and Ideas Discussion [original thread]
Originally by: Banditten As the title suggests. Why should implants only be for carebears? Give us the possibility to insure our implants. I know this will take a new insurance system that doesn't only calculate how many minerals goes into...
- by Vang Vorkain - at 2006.03.24 15:32:00
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2. A compromise for high sec PVP. - in Player Features and Ideas Discussion [original thread]
Originally by: Hathi Maybe it's time to distinguish risk & hazard. Risk = what can be lost by action (ship, modules etc) Hazard = chance of it happening The risk is the same as it was 2 years ago, but the level of hazard has increased b...
- by Vang Vorkain - at 2006.03.23 01:04:00
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3. A compromise for high sec PVP. - in Player Features and Ideas Discussion [original thread]
Originally by: Drizit For the purposes of this, I use PVP as meaning PVP combat and not other forms that are inevitable with a MMO game. First I'll explain a little about how some of us in Empire feel and the way we play Eve. There are t...
- by Vang Vorkain - at 2006.03.23 01:01:00
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4. Emergency warp - in Player Features and Ideas Discussion [original thread]
i like the idea! but would be nice if we could have a self destruc mode in the ship! be nice if getting ganked at close range! u could go F%^& you and boooooooom ships gone! and posibly there ship too!
- by Vang Vorkain - at 2006.03.20 21:09:00
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5. Can we get module insurance - in Player Features and Ideas Discussion [original thread]
Edited by: Vang Vorkain on 20/03/2006 21:05:52 Originally by: NattyDreadlock When I say insure items, I dont mean you get a replacement for the item, just ISK for the loss. If you lose your house the insurance covers items in it, so do...
- by Vang Vorkain - at 2006.03.20 21:05:00
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6. Do your Top 10 list - in Player Features and Ideas Discussion [original thread]
1...Give us non pvp players more stuff! 2...make concord go into 0.1 space and up! let the A$$ holes have 0.0 space, then maby the game would be 50-50 then. 3...quit trying to force us into 0.0 space, by adding all the stuff to mine in 0.0 space(w...
- by Vang Vorkain - at 2006.03.18 21:50:00
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7. Can we get module insurance - in Player Features and Ideas Discussion [original thread]
Originally by: NattyDreadlock I'd like to be able to insure my high priced modules. Especially when the module costs significantly more than the ship itself. Would it be a bad thing? CONCORD already knows whats lost when your ship is dest...
- by Vang Vorkain - at 2006.03.18 21:43:00
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8. How abought this! - in Player Features and Ideas Discussion [original thread]
Originally by: Deja Thoris You are nothing more than an idiot troll. China has a seperate shard because of laws over there. Nothing more. I think you miss the point of EvE entirely tbh. LOLROF your the TROLL.........ive seen you post...
- by Vang Vorkain - at 2006.03.17 17:57:00
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9. How abought this! - in Player Features and Ideas Discussion [original thread]
Originally by: Za Po There's already a no-PvP shard! It's called EMPIRE SPACE! If you don't want PvP, just stay out of 0.4 and lower! And UO died simply because it's 10 years old! While turning Eve into Trammel would simply put CCP in comp...
- by Vang Vorkain - at 2006.03.17 17:56:00
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10. In Testing / In Development / Drawingboard Sections Updated - in Player Features and Ideas Discussion [original thread]
Originally by: Oveur Originally by: Helison Missing item: Rewrite of the contracts-system, at least it was announced for Kali. Comment on "Gas Cloud Harvesting - New Mini-Profession": Why is gas cloud harvesting only a mini-profes...
- by Vang Vorkain - at 2006.03.17 02:06:00
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11. Ideas on making Explorer a viable career. - in Player Features and Ideas Discussion [original thread]
Originally by: Malice Devilbunny Ok a few things they will needs to consider. 1. Explorer ships (bonuses to scanning, fast engines, highly survivable, but not really a combat monster). One idea would be to have capability to carry a T1 fri...
- by Vang Vorkain - at 2006.03.17 01:36:00
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12. How abought this! - in Player Features and Ideas Discussion [original thread]
Edited by: Vang Vorkain on 17/03/2006 01:33:06 ok ccp, u say that you want one world! ok china is getting it own world for some reason! how aboought you give us a shard for non pvp players! you know there could still be corp wars! but no ganki...
- by Vang Vorkain - at 2006.03.17 01:32:00
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13. Corporate wars no choice to refuse - in Player Features and Ideas Discussion [original thread]
Edited by: Vang Vorkain on 17/03/2006 01:25:38 Originally by: Deja Thoris You are asking for consensual pvp. It will never happen. EvE is about competition. If you cant hack it in your own little corp then a) Go to a noob corp b) Join...
- by Vang Vorkain - at 2006.03.17 01:23:00
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14. Get more pve/corp players into lowsec - in Player Features and Ideas Discussion [original thread]
Originally by: Jaghatai Vachir Rod, I dont necessarily disagree with the core of your argument, but I do have issues with a couple of points. First, could you please tell me what advantage gate guns in .4 and below give to me, as a player...
- by Vang Vorkain - at 2006.03.08 01:25:00
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15. Get more pve/corp players into lowsec - in Player Features and Ideas Discussion [original thread]
Originally by: Naxie I have only just started venturing into some lowersec systems and its crazy (1) it can take ages to go anywhere because of need to check out people in local, scanning and checking map for kills/podding etc and (2) many...
- by Vang Vorkain - at 2006.03.08 01:20:00
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16. Pirate profession - in Player Features and Ideas Discussion [original thread]
sorry NO....pirats have it easy as it is!
- by Vang Vorkain - at 2006.03.08 01:17:00
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17. Game is being degraded by each patch - in Player Features and Ideas Discussion [original thread]
Originally by: pshepherd Edited by: pshepherd on 07/03/2006 22:56:01 Originally by: Aylleen This situation is very inconvenient indeed, and we are paying USD 14,95 a month to endure it. however your NOT paying for the ...
- by Vang Vorkain - at 2006.03.08 01:14:00
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18. to PvP or to not PvP - in Player Features and Ideas Discussion [original thread]
lolrof! this is great! with all u flaming this post! u have just proved my point! that ohoohohohoho boy hit a nerver(its called the truth)......... u are all just mad becouse ccp is starting to do more and more against u F%^& players that ruinin ...
- by Vang Vorkain - at 2006.03.07 15:09:00
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19. to PvP or to not PvP - in Player Features and Ideas Discussion [original thread]
Edited by: Vang Vorkain on 07/03/2006 05:04:08 ok this is going to all the players out there that think pvp is so great! now dont get me wrong here ive deffend against some rats. to all u players that think oh pvp dont ruin some ones day just...
- by Vang Vorkain - at 2006.03.07 05:03:00
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20. Idea to revitalise gate piracy. - in Player Features and Ideas Discussion [original thread]
Originally by: Q'unt Originally by: Vang Vorkain Originally by: St Dragon Right now there is no real point in ransoming peole at gates because they can either run awaty or warp throught the gate whether they are jammed or n...
- by Vang Vorkain - at 2006.03.07 04:53:00
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